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[Vol.01, Issue.01, MAR.2009]

Issue 1, Volumn 1, March 2009

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[Opinions]Vol.1, Iss.1, MAR.2009

Don't make it fun: An argument against popular digital literacies in the classroom

As an educator in an inner-city middle school and a parent of two teenage boys, I believe we must seriously question the effects of using popular digital literacies in our classrooms. Although our own Ministry of Education may...


[Interview]Vol.1, Iss.1, MAR.2009

All just a game... or is it?

Helen K. is a grade 8 teacher who believes that using digital literacies to reach her male students is a "natural progression." Her literacy unit that encourages students to utilize computers, video games, the internet and CD ROMs and deconstruct them...


[Game Review]Vol.1, Iss.1, MAR.2009

Speare, the literacy arcade game, tries to infect students with a love of the Bard

Intergalactic warfare and a battleship named 'Speare' may not be the first thing that comes to mind when hearing the classic speech " Romeo, Romeo, wherefore art thou Romeo?"...